package com.xcity.game.combat.skill.impl;

import java.util.List;

import com.xcity.game.combat.Action;
import com.xcity.game.combat.skill.CombatSkill;
import com.xcity.game.combat.unit.CombatUnit;
import com.xcity.game.skill.Skill;

/**
 * 火眼金睛<br/>
 * 扫清一切障碍，清除敌方所有员工身上的所有增益状态。冷却时间{0=3#0}回合
 * @author yang.li
 *
 */
public class COMBAT_SKILL_100005 extends CombatSkill {

	public COMBAT_SKILL_100005(Skill skill) {
		super(skill);
	}

	@Override
	public void calcDamage(Action action) {
		List<CombatUnit> units = action.target.all();
		for (int i = 0; i < units.size(); i++) {
			CombatUnit unit = units.get(i);
			if (!unit.isDied()) {
			}
		}
	}

}
